package com.ourgame.tankgame.barrier;

import com.jme3.scene.Spatial;

public class SteelWall extends Barrier {

    /**
     * 铁墙障碍物
     * 默认无法穿透无法摧毁
     * @param spatial 
     */
    public SteelWall(Spatial spatial) {
        super(spatial);
        this.enableAcross = false;
        this.enableDestroy = false;
    }
    
}